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3D Games - Real-time Rend…ng & Software Technology
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3D Games - Real-time Rendering & Software Technology.iso
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flysdk
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util
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flyPlugin
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Template
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game.cpp
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C/C++ Source or Header
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2000-02-02
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454 b
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24 lines
#include "Fly3D.h"
#include "$$root$$.h"
$$CLASS_DESC$$
BOOL APIENTRY DllMain(HINSTANCE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved)
{
switch( ul_reason_for_call )
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
$$NUM_CLASSES$$
$$GET_CLASS_DESC$$
$$FLY_MESSAGE$$
$$CLASSES_CPP$$